Quote from Endugu93
This system looks pretty cool, really adds up even more customization in the game. However I saw someone mention something on the US forums that changed my mind a little.
He said that if I can reroll the rune at the mystic for some money, I will eventually get the rune I want no matter what right? Then why can't I just get the rune I want without having the mystic doing the same bullcrap over and over again?
This has changed my opinion, I think it would be great to have random stats on runes, but I really do want to see what rune I put in my skills.
Just make the re-roll very expensive (salvaged items and six or seven figure gold amounts) to deter mass re-rolling, problem solved. It wouldn't stop people from re-rolling but people would essentially have to farm money and materials to try to get better runes, it would add another end game grind.
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Just because you want something doesn't mean you deserve it, kids these days...
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The D2 days really seem forgotten, but then again history repeats it's self. WD is my main btw, I might have to play one of my other 70's oh noes!!!
EDIT: Seriously every blizzard game has patches and some builds or classes always have a slight advantage over another, it promotes having multiple characters. It's funny how people seem to forget this every single patch. As for bugs, I can't comment much on this as these are free patches for a game with likely a small staff that doesn't bring in any revenue. I really can't complain compared to all these DLC and subscription based games in which I'd expect much more from. I'm also not a programmer and have no idea if this shit is complected, if its such a simple solution then go to blizzard and offer your personal time to fix such easy trivial matters that will not create any other problems.
TL;DR
Free content makes me happy for the 1500+ hours I've put into $100 of a game.
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D2 was easy to gear up, min/maxing was near impossible. Same thing in D3. People who complain about it should take longer, just wait in 5-10 years when you start living real lives outside your parents basement, you won't have time for these things anymore. If you want to be an elitist epeen and have 16 hours to play video games all day everyday (ahh the good old days) go play hardcore and ladder and top the charts with mindless farming and grinding. That's where your claim to fame is.
Every patch and expansion in any Diablo game or Blizzard game for that matter has nerfed and made every single aspect of content easier. Why does this still surprise people? SC content is trivial, D2 by 1.09 was so easy to get anything you needed it was a complete joke. It starts happening in this game and people seem to lose their minds, forgetting what the older Diablo's were like (or claiming).
FYI Baal dropped shit most of the time and he was a pretty shitty way to farm upgrades imo.
TL;DR
RoRG is a stupid item and Blizzard screwed them selves over on handling the item and obtaining it. People who been playing since D1 are generally casuals now, the new generation can stroke their epeen being the first paragon 1000+ in ladder. There is a difference between gearing up and min/max and a lot of people don't understand that.
BUTTTTTTTTTTTTTTHHURRRRRRRRRRRRRTTTTTTTTTTTTTTTT FTW I LOVES THE INTERNETZ.
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You'll believe what you want to believe and don't care about other opinions than your own... so yah no one can't bring you down... wonder why.
I'll keep enjoying my grinding in master @ 70 solo because anything less is too crap for gold and exp and T1 is too hard.
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Anybody complaining about his achievement = jealous dbags that have not played hardcore, play SC T1, and have the intelligence of a gnat.
Enrage is only a gear check, it's not cheese if you can stay alive and out battle the boss.
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To me viable is farming and finding gear at a decent pace, which basically means higher than MP6. So far I'm finding better gear on torment 1 and 2 with abilities you couldn't even consider in vanilla.
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