- BigEd781
- Registered User
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Member for 12 years
Last active Sat, Apr, 14 2018 11:57:13
- 0 Followers
- 811 Total Posts
- 74 Thanks
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sifuedition posted a message on 1.0.4 and crafted weapons!He specifically said weapon plans.Posted in: Diablo III General Discussion -
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HamburgerBun posted a message on Over 130 high end items get them away from me!You obviously put a lot of time and effort into this but it would help people if you state a price (obo - OR BEST OFFER). I know a lot of the car forums I buy stuff from mandate that or the post gets trashed. Just want to see you succeed with your sale.Posted in: US Servers Trading -
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Mido posted a message on Over 130 high end items get them away from me!I hate these posts where the OP doesn't give a price range. Its just a waste of time.Posted in: US Servers Trading -
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KageKaze posted a message on With new class buffs, do they really need to decrease inferno difficulty?Posted in: Diablo III General DiscussionQuote from BigEd781
Agreed with everyone here; it's not a nerf so much as it is a fix.
Also remember that these buffs are simply bringing certain skills up to par. I play a barb and I use frenzy. There simply isn't a practical second option at this point. Frenzy gives me the best damage and increased attack speed (so LoH works best with this skill). Why would I use bash or cleave?
To be honest I don't particularly enjoy using frenzy. It's ok, but the ramp up time is slightly annoying and it doesn't give you that sense of "BARB SMASH" that I get from the other two. I prefer cleave, perhaps now I can go back to it. The point is that frenzy was already really powerful, this just brings the other two primaries in line.
This is one thing I'm really looking forward to. Like you I prefer cleave, I used it in all my builds prior to needing the high single target DPS and LoH synergy. I'm hoping I can really make a strong two handed barb with cleave again, I miss that playstyle. -
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Slayerviper posted a message on Legendaries so awesome, but still sad face :(Posted in: Diablo III General DiscussionQuote from BigEd781
Bottom line; now that they look to be pretty awesome, their relative scarcity is 100% justified. I don't want to find a legendary every 2 hours. I want to find one once in a great while and get super excited because I know I just found something that is special and that I can use.
*That* is what makes them fun. If they are relatively common then they lose their appeal.
Just the idea of when I see that bronze colour (I think it's bronze I'm slightly colour blind) I will actually get excited now. That is all I could ask for. -
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proletaria posted a message on Diablo III is dead.Posted in: Diablo III General Discussion
I'm struggling to imagine a way this thread could ever be civil. -
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Mormolyce posted a message on Legendary information released! plus Bashiok is a Troll <3Sounds cool. Now watch as the prices on rare items hit rock bottomPosted in: Diablo III General Discussion
Quote from thomasmgp30
Proof that Blizzard supports gold farming bots and will never ban them. Why else would they be adding this?
Er... because... it's fun? God forbid! -
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Therutz posted a message on reminds me of D2Posted in: Diablo III General Discussion
actually getting 2 unique (legendaries) from a single mob (goblin) even tho they will suck cuz theyre ilvl 61 and 62 weaps -
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malefic7 posted a message on Intentional player killing A.K.A pvp in Diablo 3Diablo 3 pvp gameplay, Barb pwning noobs like the mad god himself, causing grievous mental harm and rage quittersPosted in: Diablo III General Discussion
https://www.youtube.com/watch?v=PMSHb0Xr61Q -
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Vomica posted a message on Life steal broken ?life steal is reduced by difficuly in inferno its by 80% or 1/5Posted in: Diablo III General Discussion
taken from http://eu.battle.net/d3/en/game/guide/gameplay/game-difficulty
Life StealThe effectiveness of the Life Steal affix – which restores your Life by a percentage of the damage you deal – is reduced in advanced difficulties, as shown: Normal: 100% Nightmare: 70% Hell: 40% Inferno: 20% - To post a comment, please login or register a new account.
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People may still call you "softcore", but now they will likely call you an idiot as well.
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Yes, it was their plan all along to release a game and charge for it. Diabolical!
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Everything below that line is irrelevant. What works in NM is not necessarily what will work in inferno.
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BS. I spent four hours getting through ACT I. I wasn't rushing and I explored every map. 5 hours to complete the entire game, exploring each area completely, listening to dialog, talking to NPC's, etc.? No way.
The Koreans took 6 hours and they were rushing through everything. You are just making crap up now.
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