This is a forum, people come here to read and write about Diablo. Many posters can't watch videos whenever they can browse a forum.
So while you might very well have nice ideas, you could as well write them in Chinese
- Belloc
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Solmyr77 posted a message on My sugestions and improvements for Diablo IIIPosted in: Diablo III General Discussion -
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jphan posted a message on Price Check : MojoNo socket and no dmg increase on a skill, probably 3 mil or so.Posted in: US Servers Trading - To post a comment, please login or register a new account.
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Here are my thoughts: Anyone who plays Diablo 3 for 10 hours a day is clearly someone who doesn't know how to properly manage their time and, quite frankly, I don't want YOU playing armchair game-designer for a game that I play.
Side note: I've been getting a lot of bad legendaries, too. It got to the point where I wasn't very happy with the situation, so you know what I did? I finished leveling my alt to 70 and started using some of the legendaries/souls on getting her geared. Bam, game became interesting again. Maybe don't invest hundreds of hours into one small aspect of the game in such a short time-span?
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If anyone else agrees, click the little "Feedback" tab at the bottom of your screen and suggest it.
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You saw clan mates getting the ring, so you know it's there. You know where it comes from and you just haven't gotten it yet. That's 100% normal and that's exactly the kind of game Diablo 3 is. Better luck in the future =/
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edit: And then I looked at the full title of the thread and REJOICED!
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The premise of your thread is that the "newer you are to the game the better off you are." This premise is demonstrably false. If someone were to purchase the game today, they'd start off at level 1 with no gear and no idea how any of the classes work. I, on the other hand, have been playing since the first week. I have a decent set of gear (for my time played), I've cleared inferno, I have some resources (gold and mats) saved up, and I know how to play my class and what stats are desireable for my class. I am clearly better off than a new player. So, why is it that you suggest otherwise? Because they don't have to deal with the harder version of inferno? Because they will never have a pre 1.0.4 legendary drop and know how worthless it is? Have you forgotten that the earliest adopters are, generally speaking, the ones that made tons of gold selling inferno gear to the people that hadn't yet reached/made progress through inferno?
All I see you asking for are free benefits. You want them to scrap the legendary buffs because then noobs have a chance at getting a better item than you have? Uh, how about the fact that pre-1.0.4 legendaries are terrible? Do you really think such a major issue with the game should be left intact just so that "noobs" can't get them before you do? And why should you be given perks for past time spent playing? Did you not enjoy that time spent? Have you never considered that, if they gave you credit for that time, botters would all start off at paragon level 100?
Why do you have a problem with new players benefiting just as much as old players? They still have to work to hit max level, they still have to work to acquire gear, and they certainly have to work a hell of a lot harder than YOU do to take advantage of the 1.0.4 changes.
So, again, feedback and opinions are fine. Asking to screw over new players is not fine. No one should benefit from new players being screwed over -- that's bad design and a horrible way to treat new potential "loyal" fans.
You mentioned that you help run a family business. Think about this: What if a new customer walked into your business and stood in line behind a regular customer. Let's say they were both buying the same item. Let's say you charge the regular $10 for the item, but you charge the new customer $12. Do you think that new customer will ever want to visit your business again? Congratulations, you just lost a potentially loyal customer.
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1. There isn't a lack of end-game content -- you're just not satisfied with what there is. That tends to happen when you spend 200+ hours on a game. Diablo 2 was a similar situation for the first year, at least.
2. Itemization is fine at this point in the game. Not every item is supposed to be fantastic. Expansions and content updates will improve it further. This is something that most people fail to realize about Diablo 2 -- It was a very different game at launch, so comparing itemization between the two isn't very useful (I realize you didn't directly compare it to anything, but it's pretty much accepted that everyone's complaints about D3 are inspired by their love of Diablo 2).
3. We have no proof that they've banned anyone for any illegitimate reasons. The Linux complainers were apparently cheating/botting. The OP in this thread may be the same -- he's certainly not going to admit it. Perhaps his account has been compromised. He may be telling the truth, but automatically assuming that his complaint is 100% legitimate is silly considering that no other ban complaints have been confirmed as legitimate. In other words, you'd be a fool to trust every random "I got banned for nothing!" post. It's also foolish to suggest that players are leaving the game in droves. D3 has an active, large player base and this will continue for a long time.
In short, I thought your post was bad because you're complaining about end-game content, which will be improved upon as the game progresses (just like Diablo 2), you're complaining about itemization, which will be improved upon as the game progresses (just like Diablo 2), and you're complaining about false bans when there's no legitimate reason to suspect that any such bans have taken place. You're also spreading the misconception that the game is rapidly dying. It's not.
I have no issue with your rubberbanding complaint, but the rest of your post was awful. That's why I want the ability to neg rep it.
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