It would be a nice feature for sure. Cross-play will most definitely not happen, but I guess there is a possibility with cross-save just like Destiny 2 have atm. But since Blizzard is with Activision and they are the company that prevented cross-save to Destiny 2 before, I highly doubt it will happen for Diablo IV...
We in Horadric Council would love to get some fresh faces to the mix. So why not join us for some fun farming in Sanctuary We don't bite. But can't promise the monster won't ^^
Not completely sure, but think it is the mechanic of barber that does that. Since it stacks up the spirit barrage dmg until you stop channeling, or the mob have taken enough dmg to be dead by the stacked up dmg and then blow up the boss
Currently recruiting more members to rebuild our roster! So if you are interested in joining a small friendly clan that want to play together and have fun, you're more then welcome to add me (Aneij#2307) or request invite in clan search
Season 9 has started and Horadric Council is in full way to slay as much demons as possible! Malthael doesn't stand a chans... not even sitting a chance ^^ (Um, ignore that dumb pun!)
Are you currently looking for a clan, then you're more then welcome to join us! We want players to play with, and just have fun. No requirements to join, and no mid season requirements on paragon. Just have fun and join our small community,
We're also currently trying to do more 4-man groups for GR if anyone is interested in that
probably its the part of their new denisty thing where they said that GRs should end within 2-4 floors ;p probably normal rifts are shorter now also
If that is the case, then they better fix that. I liked the longer rifts when farming DB. To not being forced to wait the 30s after boss to make new, but to continue until end and get a bunch more elites before waiting those 30s.
I find the current live rift density to be a bit lackluster compared to gr already as is. Since even without looting anything, a rift often takes way longer to complete then a gr of same diff...
I did not tested but i sounds good.because in normal rifts there are too much " click maniacs" just pass through the mobs without killing them.their primary goal is to be first in the party. example vaulting dh,turbo wd,wwbarb,telepoting wiz,and ingeom dashing monk.
So the summary of the idea is 1-2 rift level,large ares and high density.
Thing is, from my experience during PTR, is that the rifts are shorter and have pretty bad density. Which means that you either clear 90% or the mobs before reaching the end of rift, to spawn guardian. Or you have to backtrack to find some mobs to kill. Most builds are built around clearing bigger chunks or mobs, not stray. And forcing us to clear almost everything is kind of stupid imo. And with in-geom being as used as it is, going from elite to elite is the playstyle most specs have to use to function properly. And that is not possible with these short rifts :/
Why u blame TRADING for all bad staff like botters in game.
If there is botters, Blizzard should make good system trade, and if its impossible, they should make good gameguard, where bots dont exist, or spend more cash on banwave every 3 days for example.
Its so hard to understand?
TRADE=YES
BOTS=NO
BLIZZARD SHOULD FIGHT WITH BOTTERS, NOT WITH TRADE.
EOT
It doesn't matter how you put it. Trading will not make the game better!
In a perfect world without bots, trading would still make it so you can buy items for real money... Is this what you want, another p2w game? Last time I checked, those kind of games was frowned upon by most of the gaming community.
So yeah.. Trading is not the solution to anything! Just do as the game want you to do, slay some monsters
So I've been running a bunch of regular rifts on PTR to try getting the new items ancient, and I've noticed a pattern in a lot of the regular rits. For some reason they are way to short, and I often reach the end without spawning boss (unless I clear the floors really good).
Has someone else noticed this? Or am I alone on this. Feels like the extra mobs in GR have been taken from regular rifts :/ And when you have to backtrack a lot of the rifts to spawn boss is less fun...
Am I the only one who find it fun to find items my friends need while they are offline and then send a picture of it to them... then making a soul of it
Or maybe just keeping it and dropping it in front of them casually ^^
I agree with so many here. Trading would only bring more problems to the game, then it would fix. I remember back when AH was a think, most of my time playing was from using the AH, and not slaying monsters. It was just way more beneficial just buying cheap and selling expensive, then to actually play the game. And this is what some of you guys want back!?
Memory lane ? this is NOTHING like diablo 1. This is diablo3 tilesets and diablo 3 mobs. With an added shitty filter. We wanted d1 looking and playing like d3. Not d3 looking and playing like d1. This is crap and should never have been made
Ohh no! Someone liked something.. Better go tell them they're wrong and how my opinion is all that matter!!!! Yeah, that is a good idea -.- LUL
So I've been trying out the new WD dagger on PTR, tried using different build with a huge range off different success. Was beginning to think that the dagger not worked properly at all.
But after trying out the current top build on PTR leaderboards I have to say that the dagger is preforming way better then I expected, and I think we might see a nerf to it in the next build of PTR.
So what do you guys think of the new dagger? Both the style of gameplay it brings and how it preforms.
GR75 testing, did a casual run to lvl gems a bit to try. Ended up going 85+ without trying at all. And right now highest on leaderboards are at 97. So unless they nerf it, this might be the top build next season.
ItemPassive_Unique_Ring_738_x1-Removes the cooldown of Summon Zombie Dogs.
Does this mean that 0dogs is much easier to use This will make for such a nice change, no more need to stack several pieces just to be able to almost get it down to 0 in RoS. Hope someone will try this out when it's implemented...
This also seam interesting ^^
ItemPassive_Unique_Mojo_003_x1-A Zombie Dog is automatically summoned to your side every {VALUE1} seconds.
I realy do hope they include legendaries in transmogrification. Seams kinda worthless otherwise. Since most build will be built around legendaries, thats the gear we will use.. So not beeing able to customize the apperance on them seams just stupid..
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It would be a nice feature for sure. Cross-play will most definitely not happen, but I guess there is a possibility with cross-save just like Destiny 2 have atm. But since Blizzard is with Activision and they are the company that prevented cross-save to Destiny 2 before, I highly doubt it will happen for Diablo IV...
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Want to join the community?
Just join us on Discord: https://discord.gg/WFeEHNP and write in #join and we'll get back to you asap
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Season 12 is about to start, come join us at Horadric Council for fun farming and a lot of demon slaying
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Season 11 is fully on its way!
We in Horadric Council would love to get some fresh faces to the mix. So why not join us for some fun farming in Sanctuary We don't bite. But can't promise the monster won't ^^
0
Not completely sure, but think it is the mechanic of barber that does that. Since it stacks up the spirit barrage dmg until you stop channeling, or the mob have taken enough dmg to be dead by the stacked up dmg and then blow up the boss
0
Currently recruiting more members to rebuild our roster! So if you are interested in joining a small friendly clan that want to play together and have fun, you're more then welcome to add me (Aneij#2307) or request invite in clan search
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0
Season 9 has started and Horadric Council is in full way to slay as much demons as possible! Malthael doesn't stand a chans... not even sitting a chance ^^ (Um, ignore that dumb pun!)
Are you currently looking for a clan, then you're more then welcome to join us! We want players to play with, and just have fun. No requirements to join, and no mid season requirements on paragon. Just have fun and join our small community,
We're also currently trying to do more 4-man groups for GR if anyone is interested in that
// Aneij
0
I find the current live rift density to be a bit lackluster compared to gr already as is. Since even without looting anything, a rift often takes way longer to complete then a gr of same diff...
0
0
It doesn't matter how you put it. Trading will not make the game better!
In a perfect world without bots, trading would still make it so you can buy items for real money... Is this what you want, another p2w game? Last time I checked, those kind of games was frowned upon by most of the gaming community.
So yeah.. Trading is not the solution to anything! Just do as the game want you to do, slay some monsters
0
So I've been running a bunch of regular rifts on PTR to try getting the new items ancient, and I've noticed a pattern in a lot of the regular rits. For some reason they are way to short, and I often reach the end without spawning boss (unless I clear the floors really good).
Has someone else noticed this? Or am I alone on this. Feels like the extra mobs in GR have been taken from regular rifts :/ And when you have to backtrack a lot of the rifts to spawn boss is less fun...
Battle.net forum post
1
Am I the only one who find it fun to find items my friends need while they are offline and then send a picture of it to them... then making a soul of it
Or maybe just keeping it and dropping it in front of them casually ^^
I agree with so many here. Trading would only bring more problems to the game, then it would fix. I remember back when AH was a think, most of my time playing was from using the AH, and not slaying monsters. It was just way more beneficial just buying cheap and selling expensive, then to actually play the game. And this is what some of you guys want back!?
2
0
So I've been trying out the new WD dagger on PTR, tried using different build with a huge range off different success. Was beginning to think that the dagger not worked properly at all.
But after trying out the current top build on PTR leaderboards I have to say that the dagger is preforming way better then I expected, and I think we might see a nerf to it in the next build of PTR.
So what do you guys think of the new dagger? Both the style of gameplay it brings and how it preforms.
GR75 testing, did a casual run to lvl gems a bit to try. Ended up going 85+ without trying at all. And right now highest on leaderboards are at 97. So unless they nerf it, this might be the top build next season.