It's been a long time since there was a wiki news update here on the front page. Too long in fact, especially given how much has actually happened over there in the last few weeks.
You all know of the Portal Update we had some time ago (and even if you didn't catch that news post, you cannot have avoided the new design of the wiki if you've visited it during the last few weeks), but since then we've done some more content-related changes. Especially to items.
<--
The left picture is the new design, while the right is the old. The new template uses a sleeker design that better represents how items appear in-game. And, just like with the last update, I myself once made the old crappy look, and Huck is the main designer of the new one :thumbsup:
For some additional examples of how the change looks, check these pages out:
(Naturally there are also similar changes done to the Median part of the wiki by zhuge, while kickin has been whacking away at the regular Diablo items with me).
The new design also allows anyone to easily include any item on their guide pages without having to edit any item stats or looking for templates. All one needs to do is add the item name inside {{X (Diablo II)}} (where X is the item) and it's done.
More things are happening in the wiki every day though. We'll soon start to rework the monster pages, and there'll be an update on that in the wiki forum, so check that out if you're interested in helping out in the near future
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
That looks nice! Might I recommend an integration of the D2 Wiki (and eventually D3 items) into a mouse-over similar to the way WoWHead does it? I know it's not necessarily necessary (pardon the redundantly redundant statement), but it would be a very nifty thing to add, especially with the new layout.
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------------------------------------------- Those who stand for nothing will fall for anything.
-------------------------------------------
I don't know how that is handled exactly, though I suspect it's done through Javascript? If so, that's not something I can really implement myself, but perhaps it'd be possible. If we'll even do it though, it would still be far off in the future
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Yeah, it seems it would be "simple" javascript... and when I say simple, I mean the basic code for it is rather simple, the only issue is building the database for the script to pull from. I don't know what script the Wiki is run in... and I'll admit that web-based programming isn't my forte. Now, we start talking about C, C++, and Python... I can definitely help there.
Rollback Post to RevisionRollBack
------------------------------------------- Those who stand for nothing will fall for anything.
-------------------------------------------
I don't know how that is handled exactly, though I suspect it's done through Javascript? If so, that's not something I can really implement myself, but perhaps it'd be possible. If we'll even do it though, it would still be far off in the future
I believe so... Now that would be something interesting...
Yeah, it seems it would be "simple" javascript... and when I say simple, I mean the basic code for it is rather simple, the only issue is building the database for the script to pull from. I don't know what script the Wiki is run in... and I'll admit that web-based programming isn't my forte.
Well, there is no need to dynamically fetch the data from the server. You could just set the table to display: none and then show it on hover. Of course, a few more things would need to be done to make it a little nicer, but that's basically it. Could use jQuery to make it follow the mouse a bit like on that site. If it really needed to be dynamic, there's always AJAX.
Looks great. Also, the picture for ACT 4 for Diablo 3, if i didn't know better, looks like a different view of the palace of Ureh seen in the trailer. Which could mean that the 4 act could revolve around Ureh.
first off ureh has been confirmed not to be in D3.
Then what was the City/Ruins displayed in the trailer? It sure did look like Ureh.
It is. It was originally intended to be in the game, but has been cut. The fact that we have that picture up on our wiki is no indication of what's actually going to be in that act. It's just a placeholder graphic since, as no information has been released, we have nothing to go by. I'm sure when more info is available, that image will be changed to something more appropriate.
first off ureh has been confirmed not to be in D3.
Then what was the City/Ruins displayed in the trailer? It sure did look like Ureh.
It is. It was originally intended to be in the game, but has been cut. The fact that we have that picture up on our wiki is no indication of what's actually going to be in that act. It's just a placeholder graphic since, as no information has been released, we have nothing to go by. I'm sure when more info is available, that image will be changed to something more appropriate.
Yeah, it seems it would be "simple" javascript... and when I say simple, I mean the basic code for it is rather simple, the only issue is building the database for the script to pull from. I don't know what script the Wiki is run in... and I'll admit that web-based programming isn't my forte.
Well, there is no need to dynamically fetch the data from the server. You could just set the table to display: none and then show it on hover. Of course, a few more things would need to be done to make it a little nicer, but that's basically it. Could use jQuery to make it follow the mouse a bit like on that site. If it really needed to be dynamic, there's always AJAX.
AJAX I hear is clean, but load times can be a pain, and that it's more difficult to integrate. Unfortunately web-based programming is not my strong suit, so I'll leave it to you guys on that one.
Rollback Post to RevisionRollBack
------------------------------------------- Those who stand for nothing will fall for anything.
-------------------------------------------
It's possible to Javascript the whole thing up, and it's definitely a possibility for the future considering all the information already entered can be parsed and edited as is quite easily. It is, though, something I am not quite ready to struggle with the wiki with, as it contains a lot of restrictions on allowed tags (<script> one of them, although I'm only 99% sure it restricts them).
It is still a big possibility in the future. If anyone wants to take a stab at it, it is a freely editable wiki and I challenge anyone to try their hand at it :).
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You all know of the Portal Update we had some time ago (and even if you didn't catch that news post, you cannot have avoided the new design of the wiki if you've visited it during the last few weeks), but since then we've done some more content-related changes. Especially to items.
<--
The left picture is the new design, while the right is the old. The new template uses a sleeker design that better represents how items appear in-game. And, just like with the last update, I myself once made the old crappy look, and Huck is the main designer of the new one :thumbsup:
For some additional examples of how the change looks, check these pages out:
(Naturally there are also similar changes done to the Median part of the wiki by zhuge, while kickin has been whacking away at the regular Diablo items with me).
The new design also allows anyone to easily include any item on their guide pages without having to edit any item stats or looking for templates. All one needs to do is add the item name inside {{X (Diablo II)}} (where X is the item) and it's done.
More things are happening in the wiki every day though. We'll soon start to rework the monster pages, and there'll be an update on that in the wiki forum, so check that out if you're interested in helping out in the near future
That looks nice! Might I recommend an integration of the D2 Wiki (and eventually D3 items) into a mouse-over similar to the way WoWHead does it? I know it's not necessarily necessary (pardon the redundantly redundant statement), but it would be a very nifty thing to add, especially with the new layout.
-------------------------------------------
Those who stand for nothing will fall for anything.
-------------------------------------------
Hover over the item picture and you'll see.
-------------------------------------------
Those who stand for nothing will fall for anything.
-------------------------------------------
Diablo III Analyst
SC2Mapster
Well, there is no need to dynamically fetch the data from the server. You could just set the table to display: none and then show it on hover. Of course, a few more things would need to be done to make it a little nicer, but that's basically it. Could use jQuery to make it follow the mouse a bit like on that site. If it really needed to be dynamic, there's always AJAX.
now we need glaDOS to beat it...
It is. It was originally intended to be in the game, but has been cut. The fact that we have that picture up on our wiki is no indication of what's actually going to be in that act. It's just a placeholder graphic since, as no information has been released, we have nothing to go by. I'm sure when more info is available, that image will be changed to something more appropriate.
AJAX I hear is clean, but load times can be a pain, and that it's more difficult to integrate. Unfortunately web-based programming is not my strong suit, so I'll leave it to you guys on that one.
-------------------------------------------
Those who stand for nothing will fall for anything.
-------------------------------------------
It is still a big possibility in the future. If anyone wants to take a stab at it, it is a freely editable wiki and I challenge anyone to try their hand at it :).
To our website Walk around A look at
Maybe you'll find happiness in your sight shopping heaven and earth
You'll find our price is more suitable for you.
Welcome to our website - - - http://www.soozone.com - - - - -
Next we come to talk about a topic:
Why are now prices are very expensive
yes Many people now have to earn more money
to Pushing up prices
But they didn't find customers buy after won't come back
But friends %uFF0CDo you ever found
Our website is more cost-effective price than others
Want to know why?
The answer is:
We are not the point to earn money
We are long-term trade marketing
We are for the benefit of customers
Why our customers will be so much?
Are the prices we meet their needs.
Our price is more suitable for you?
If is the word.
Then what you waiting for?
Hurry movement of your mouse
Enjoy shopping pleasure,
Additionally, we also free shipping charge a small Insurance.
Thanks to the support!
=== http://www.soozone.com ====
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