probably learning about the little dupe secret lol
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
My attachment to this game is derived more from the overall ambiance created by the setting and music, rather than any specific game-play moments; it's a visceral thing.
And even if I were to try right now to think back over the last 12 years to pinpoint something, I'd fail, miserably, due to being in sensory-overload caused by the unveiling of Diablo III.
The butcher no doubt, good think they didn't include that vid with him chopping some poor guy as an intro for the fight... that would have screwed my childhood for sure :confused:
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"So speaks the Lord of Terror, and so it is written..."
omg, my fondest memory must have been when i went to go kill the Skeleton King with my step dad as a kid, and i got stuck in the door he was trying to trap the king with, so he killed me with the Fire Elementel spell or something
the one with the running fire guy
i first played Diablo on the Playstation btw lol
had a 2 player co-op mode, but you could kill your ally
my step dad hated me:confused:
good thing hes gone now
i still have nightmares about the runing fire man....
and i hate that little kid who rips you off, Wirt.
my fav memory of D2 (which is alittle related to this thread)
was seeing Wirt dead on the ground and stealing his precious leg for all his rip offs in Diablo...
What exactly drove the original warrior to shove the soul stone into his own head? Decard Cain said that it was arrogance, but was that it? Did he have pure intentions when he did that? Did he want to be like the Mage who was holding Mephisto? Or did he want Diablo's power for him self?
One of my favorite moments was during an online game when a bug made the Skeleton king invincible and my warrior was killed and my friend was trying to resurrect me. The whole rescue mission was crazy.
What exactly drove the original warrior to shove the soul stone into his own head? Decard Cain said that it was arrogance, but was that it? Did he have pure intentions when he did that? Did he want to be like the Mage who was holding Mephisto? Or did he want Diablo's power for him self?
I waffle on that one, a bit. I never can decide if I think he acted of his own volition in an attempt to contain the Evil, or if he was compelled to do it by some power the stone exerted over him when he picked it up.
What exactly drove the original warrior to shove the soul stone into his own head? Decard Cain said that it was arrogance, but was that it? Did he have pure intentions when he did that? Did he want to be like the Mage who was holding Mephisto? Or did he want Diablo's power for him self?
I always thought that after seeing the Prince die on the ground the warrior decided to contain the power of Diablo within himself so nobody else would have to suffer that fate.
It's definately the Butcher. Mind you I was about 9 years old back in 96-97. I bought the game after seeing an add in the Wc2 jewel case, thinking it was an RTS with undead and stuff! Scared the crap out of me that I had to wander all alone deeper and deeper into hell.
Music was amazing. Traveling down level after level till having to deal with all those lazarus cronies to open switches.
Getting to Diablo in D2 felt a lot simpler and easier than the first.
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[FONT=Garamond][SIGPIC][/SIGPIC]
[/FONT]
Quote from "DIABLO »
[FONT=Garamond]Not even death can save you from [/FONT']
oh geez
it was about 2 weeks after D1 launched. My cousin had it and I stayed up 45 hours stright playing it non stop. wow that was the first time I played a game that long . crazy but god it was a blast!!! after that I had to get a computer and the game
Mine would be the subtle differences between the (I think) apha version and the release.
During the mid 90s, I purchased a magazine for the sole fact that it had a demo disc with an early version of Diablo on it. I played the absolute buggary about of that demo...
Anyway, by the time the release was made I was so adjusted to the aspects/characteristics of the demo game I had previously played so vigorously. I noticed little differences between the 2. Firstily, the voice of Griswold in the demo sounds like a demon (anyone who has heard this will verify it). In the release, this voice was replaced with the light hearted "Wow, what can I do for ya?" attitude.
Secondly, a few of the graphics on the weapons was changed - like the Falchion. I think the graphic for the Falchion used in the apha, returns as a unique in the relase.
Thirdly, I'm pretty certain that there was a Identify spellbook in the alpha version.
There are other differences but I cant remember any more at the moment.
Not really related to the gameplay, but that is memorable to me.
Although, with regard to the actual game itself, my most memorable moments:
* punching the Butcher to death after restarting the game on normal after finishing it - which I think, was very much justified after he handed my ass to me many times the first time round.
* getting that 3rd tier armour with a warrior, then wielding an axe.
* Firewall/Flamewave in the Chamber of Bone.
* The fact that not all quests would be available each time you played.
* Thinking my character was tougher than his/her stats indicated and skipping levels - usually resulting in my demise.
* Walking 500 miles to get a mana potion.
* Going back through the TP before checking the inventory for another one.
Best.Game.Ever (subjective up wazoo I know, but I would rather play Diablo that 90% of the newer games on the market now)
Diablo ftw!
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-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
My attachment to this game is derived more from the overall ambiance created by the setting and music, rather than any specific game-play moments; it's a visceral thing.
And even if I were to try right now to think back over the last 12 years to pinpoint something, I'd fail, miserably, due to being in sensory-overload caused by the unveiling of Diablo III.
Good ol' days.
i so loved fighting Leoric! And so hated looking all over Hell for the potion to help Lachdanan kill himself
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the one with the running fire guy
i first played Diablo on the Playstation btw lol
had a 2 player co-op mode, but you could kill your ally
my step dad hated me:confused:
good thing hes gone now
i still have nightmares about the runing fire man....
and i hate that little kid who rips you off, Wirt.
my fav memory of D2 (which is alittle related to this thread)
was seeing Wirt dead on the ground and stealing his precious leg for all his rip offs in Diablo...
SORRY FOR MY BABBLING!
Probably my favourite too.
(a sound file of the Skeleton King's "greeting")
Edit: Added attachment ("Ahhh, fresh meat!")
One of my favorite moments was during an online game when a bug made the Skeleton king invincible and my warrior was killed and my friend was trying to resurrect me. The whole rescue mission was crazy.
I waffle on that one, a bit. I never can decide if I think he acted of his own volition in an attempt to contain the Evil, or if he was compelled to do it by some power the stone exerted over him when he picked it up.
I always thought that after seeing the Prince die on the ground the warrior decided to contain the power of Diablo within himself so nobody else would have to suffer that fate.
Also - the soundtrack!
Getting to Diablo in D2 felt a lot simpler and easier than the first.
it was about 2 weeks after D1 launched. My cousin had it and I stayed up 45 hours stright playing it non stop. wow that was the first time I played a game that long . crazy but god it was a blast!!! after that I had to get a computer and the game
Mine would be the subtle differences between the (I think) apha version and the release.
During the mid 90s, I purchased a magazine for the sole fact that it had a demo disc with an early version of Diablo on it. I played the absolute buggary about of that demo...
Anyway, by the time the release was made I was so adjusted to the aspects/characteristics of the demo game I had previously played so vigorously. I noticed little differences between the 2. Firstily, the voice of Griswold in the demo sounds like a demon (anyone who has heard this will verify it). In the release, this voice was replaced with the light hearted "Wow, what can I do for ya?" attitude.
Secondly, a few of the graphics on the weapons was changed - like the Falchion. I think the graphic for the Falchion used in the apha, returns as a unique in the relase.
Thirdly, I'm pretty certain that there was a Identify spellbook in the alpha version.
There are other differences but I cant remember any more at the moment.
Not really related to the gameplay, but that is memorable to me.
Although, with regard to the actual game itself, my most memorable moments:
* punching the Butcher to death after restarting the game on normal after finishing it - which I think, was very much justified after he handed my ass to me many times the first time round.
* getting that 3rd tier armour with a warrior, then wielding an axe.
* Firewall/Flamewave in the Chamber of Bone.
* The fact that not all quests would be available each time you played.
* Thinking my character was tougher than his/her stats indicated and skipping levels - usually resulting in my demise.
* Walking 500 miles to get a mana potion.
* Going back through the TP before checking the inventory for another one.
Best.Game.Ever (subjective up wazoo I know, but I would rather play Diablo that 90% of the newer games on the market now)
Diablo ftw!