Quote from Vilendor
You call +20%dps "opening some very interesting builds" ??!?!?!?!?!
And, no, it's not "a lot more than than a ring slot" because you can swap in a RORG right now in the cube for a UE Multishot build and wear a Cindercoat, so it's literally just a ring slot.
I'm not saying that it's much more than "just a ring slot" but yes it would open some decent new build ideas having 4 rings or any other gear combination.
There are some interesting Archon/Meteor/FO hybrid builds for wiz that come to my mind. I already made them almost work without that upcoming theme. And yes, that would be a completely other playstyle and more than just some random +20% dps thingy. Just an example. I'm pretty sure there would be plenty of similar ideas across the board.
Please stop being so negative and try to be creative. I guarantee you it's 100% more game changing than double goblin / bounty. It actually makes a difference. I'm amazed how it's possible to think it's the worst theme so far...
100% more than Goblin? Pff. Zero and percent increase does not compute...
Or you free up a ring slot so that you can change your build to work with say Focus and Restraint, a legendary weapon instead of a set weapon, for instance, Torch and Tzo Krin's Gaze with Inna set. So many interesting things comes to mind! This is a way better "seasonal affix" than before! Love it.
A build doesn't have to be S-teir to be playable, you know, Vilendor. There's tons of things you can do with this affix if you just play for fun I'm sorry it doesn't satisfy you but there are other games out there that you surely would enjoy to play.
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I've been rolling with U6+BP monk this season. At first I like it but eventually I came to realize that the 5% base CHC really annoys me. I simply crit way to much for BP to be reliable, which is sad because it's a really cool item. It's a very frustrating item as well with the baseline crit^^
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Could ju briefly explain the issue? I don't play barb myself but would like to know!
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I know, but thorns shouldn't bug out as it has, could be fun if it do work and see it in action before they fix it
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Nice video. Since you're going to do a separate video about the offhand I'd like to ask if:
Etched Sigil
Triggers the other "triggers". If you cast AT while having Disintegrate and RoF on your bars, will Etched cast Disint and RoF and will their damage be increased by:
Deathwish
And do they bug out casting each other in an endless loop?
Keep them videos coming, they're very interesting!
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Awesome write up indeed! Very nice!
Might want to add:
LoN - Upcoming change to Legacy of Nightmare set will surely make this show a lot.
F&R - Focus and Restraint, ring set.
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OT: I think it's a nice idea and wouldn't mind it being implemented. However, I can't say that I would prioritize this over balance, UI improvements or new content.
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Sure they have different mindset, that's why you'd have to make an active choice weather you want to play with them or not. Not so different from making a decision if you want to play with a para 356 or not.
Yeah, exploits are very true, which is very sad. However, that scenario might be some kind of exploit though it wouldn't matter for leader boards because you'd fight for a spot on the SC leader board, where people can check stuff anyway. I'd say it ain't that game breaking, would be worth. You could also increase the death timer cap to 60 sec. Would bring it more in-line with cheat death mechanics which HC very often play around anyway.
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Forming a group is still up to you, you decide whom you want to bring and what type of "core" they're playing. You'd also see if the person is HC or not via the standard "skull" symbol.
It would just give us more of a choice and it would be easier to play with friends who don't dare adventure into the realm of permanent death.
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As I hardcore player I've noticed the tremendous increase of available players in games when creating a character on softcore. It pains me a little that the difference is so noticeable but it pains me more when I hear my HC friends saying that they'll roll SC when the new season hits. Why? Because they have more friends playing SC then HC.
I kinda like the smaller HC community but must it really be so split up when playing? Would it be bad if you can play with your SC friends as HC? I'm the one risking my characters life when playing with "reckless" softcore players. If you progress in GR with at least one SC character in your group then you progress on the SC ladder, even though you're HC.
The pros and cons as I can see:
Pros:
- Play with whoever you want
- Larger pool of players for HC players to fill spots with
- Shift focus a bit from "sc" vs "hc", in favour for "we"
Cons:
-
As you can see I've some problems with the cons. I don't consider development time, coding, testing and stuff like that a "cons" since that also applied to the current system. What's your opinion on this?
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Number wise though, 14k vs 20k seems quite fine considering that 14k works for everything. Imagine a dashing monk with LoN vs Raiment+F&R or U6+F&R. Raiment's main damage comes from dash and U6's main damage is Exploding Palm which each set increase damage to. Thing is, you've complimenting ability's such as generators and Seven Sided Strike. With LoN you could potentially go with the same setup (though you've to adjust to the lack of set powers (ex: U6 with triggering EP on SSS)) but since LoN's dmg increase is global your side skills will do as much increased damage as your main skill.
100% seems like a quite good spot but time will tell off cause!
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LoN: 1000*(1+1*13) = 14 000
F&R: 1000*1,5*1,5 = 2250
Which makes LoN a tiny bit better then the previous maths
Aiming for a balance for T10 seems like a waste of potential though, obviously it is up to us to push with it but still, I hope the set, in it's final form, will be usable for GR60+ at least.
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I've noticed some minor things about formatting your post which is quite annoying but possible to live with. For instance, if you link something you've a choice to have the link opened in a new window which seems to not be working. If you start of with a quote you can't go out of it, instead you start with two enter then quote on the first line followed by typing an answer on the second line.
Stuff like this is just annoying but gives the site a negative vibe of frustration from time to time. Would love if the formatting could be improved with quality of life changes/fixes!
EDIT:
Would also be nice if the "Recent posts"-area updated when you refreshed the main page. As it stands, when you post something new it'll take some time until it show up in that area.
Anyone else who've noticed this?
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LoN: 1000*(1+0,1*13) = 2300
F&R: 1000*1,5*1,5 = 2250
Which isn't very balanced considering F&R doesn't stop you from having other sets active. Given, F&R must be activated and maintained but it's quite easy, which is why I have neglected it.
Or do I oversee some factor?
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