Quote from Hmmnaatz
Only good characters should be farming the latest content of the game. A good MF set isnt even THAT expensive. I probably spent only 10mil on mine (without weapon), and im running 292% MF (templar, no buffs) with 120k dps (with SS). Can farm A3 just fine with that.
You should clear the game with normal gear, then you can focus on getting MF gear with dps stats that allow you to farm the content and get absolutely amazing gear, instead of spending 1 million at a random point in the game, and being a sick MF machine by pressing 1 button just before the elitepack dies.
This guy gets it.
The problem is people are so impatient and just see ACT 1 ACT 1 ACT 1 I AM FARMIN and mostly forget the big picture - there is a progression of gear and even if Act 1 is better than Act 3 with the absolute best gear available (which would certainly be hotfixed), what about Act 2 or Act 4 or Whimsyshire?
If this is a serious topic, instead of going into it with a conclusion and then tailoring the math (conveniently leaving out factors for "simplification," etc.) to fit that conclusion, why not do an exhaustive study on farming & MF throughout all four acts? Maybe with sufficient data we can see where the equations give us important data, etc. Maybe then we'd understand WHY certain things aren't worth farming, we'd understand how all the coefficients come together, etc.
Thusfar all we get is "I left this, this, and this out for simplification and that means Act 1 > Act 3 if they nerf gearswaps." Which, while perhaps hinting at a problem, really isn't thorough enough to demand something be done.
1
I ran into several packs of elites and rares last night that didn't display any affixes on their status bar (that was fun to figure out initially!). Likely a display bug on both accounts.
1
An important line you apparently missed when reading the OP:
So yeah, this isn't some "this is the only way to play" guide - it's quite literally an introduction to the inferno barbarian for those aren't necessarily veterans of Diablo or gaming in general. Just because you're well enough versed to make your own viable build doesn't mean everyone is.
This guide does exactly what you try to offer up as sage advice in your own: take bits and pieces and see what works for you.
Seriously, a little reading comprehension goes a long way.
1
A small percentage of people were farming the hardest content because they got stupid lucky with drops, put in tons of hours early on, or are relatively talented compared to the player base at large (or a combination of the three), and as such were raking in hundreds of millions of gold at an alarmingly fast rate.
Meanwhile, the other 95% of the playerbase was farming for what amounts to a pittance of the necessary currency and gear to progress beyond Act 4 Hell and Act 1 Inferno (even if you are a very skilled player) because the economy was in absolute shambles thanks to gold being nearly worthless from the aforementioned farming class raking in the dough.
So what did patch 1.03 do? It allowed the vast majority of the playerbase to actually have a chance at moving beyond the same content they've been grinding for weeks because it was incredibly difficult, aside from winning the loot lottery, to move beyond that content. The other side-effect? The "elite" group of players who got stupid lucky in the first two weeks of release crying about how they actually have to share the spoils now; how, heaven forbid, anyone else has a chance to play the same content in the same gear as they do