For me diablo 4 should be like diablo 3 with some new stuff.
I think it would be nice to have other things to do other than having to do millions of rifts at the end just in the hope to get paragon and better items.
The look of diablo 3 is for me a lot more appealing than the one of diablo 2.
I don't get it why ppl want it to look like diablo 2.
People don't want it to look like D2 from a graphics perspective, they want it to look like Diablo 2 from an aesthetics perspective. The game had a real gothic/dark horror vibe to it, which is what the original Diablo really nailed.
At no point in playing Diablo 3 over the years did I feel a chill or a sense of impending dread; that is what I'm hoping they are able to capture again.
I have and while the look of D3 was too cartoonish the combat/feel was top notch. I hope D4 follows in D3's foot steps in that regard. Now I personally dont care how it looks as long as its not as cartoony as D3 anything better id be fine with. What they needs to be improved over the previous two is the end game which i feel both were lacking
I have and while the look of D3 was too cartoonish the combat/feel was top notch. I hope D4 follows in D3's foot steps in that regard. Now I personally dont care how it looks as long as its not as cartoony as D3 anything better id be fine with. What they needs to be improved over the previous two is the end game which i feel both were lacking
For a dungeon crawler it's doing a pretty good job at letting you dungeon crawl, this is the endgame in Diablo, always have been.
Why do you want Diablo 4 to fail? The ONLY admirable part of Diablo 3 was the combat and that's not really saying much in this day and age. I mean, if you screw that up, what are you doing even creating video games? The level system was bad in D3, the loot was bad, the environment was bad, the story was bad, the skill system was bad. Diablo 3 was a steaming pile of garbage.
Why do you want Diablo 4 to fail? The ONLY admirable part of Diablo 3 was the combat and that's not really saying much in this day and age. I mean, if you screw that up, what are you doing even creating video games? The level system was bad in D3, the loot was bad, the environment was bad, the story was bad, the skill system was bad. Diablo 3 was a steaming pile of garbage.
D3 itemization: ...ehrm..let's be kind and say the worst ever (yes, I've been very kind)
D3 endgame: there is no game (campaign is over in mere hours) so there is only endgame...and a not too interesting one at that.
Freedom of choice given to the player: nonexistent...oh, wait...I can change the color of my gloves...meh
I don't want D4 to be an improved copy of D2 or D3, I'd like for it to be better than both.
No, I won't set my hopes too high.
LOL no endgame in diablo 3 LOOOOOL.The RNG totally increases the replay value of the Greater rift . each opening is different every time you try 150 gr. this is the typical casual player comment. return to sleep pls. the endgame is more deep of diablo 2. Better of walk for entire map ( d1 -d2) farming in chinese mode monstersfeast.
Funny reading this how many push for D4 to be like D2, just go play D2 resurrected?
For D4 it needs to be able to stand up in it's own right, the combat and QoL from D3 was a step forward and it needs to go further next time. The game should be darker than D3 but the most important thing is the endgame.
If you look at other games (like POE) you will see that even though dungeon crawlers are all about the loot at end game you still need variety in methods of obtaining it with regular content drops. Seasons were a good idea but most of them were pretty poor and i would not class it as new content just enhancing existing.
Really looking forward to D4, no matter what i will buy it and no doubt have tons of fun and easily get good value for money.
For D4 it needs to be able to stand up in it's own right, the combat and QoL from D3 was a step forward and it needs to go further next time. The game should be darker than D3 but the most important thing is the endgame.
I mean the devs themselves literally said it's going to pull from 2 and 3 specifically. What you're describing in your second sentence is pretty much exactly what has been said they're doing and mostly what people are/have been asking for.
Diablo IV need to be an extension with 500% from Diablo II. The cartoonified Diablo III was fine for a while, but Diablo II is where its at.
Diablo II R was, for me personally, a waste of effort and time to be made. I played D2 for 15 years straight and am done with it. I need a continuation, or at least a reboot that treats Deckard Cain with respect, with twists that we dont see miles away. Earlier I was sceptic too to believe Diablo IV would even be released, but knowing now Activision is on its way to be bought and terminated in a sense of CEO and all that fuzz, I see a brighter future for Diablo IV.
Heck, perhaps Microsoft will take in new people that actually loves all Diablo games from the core. I know few, me included, are only into Diablo and not into the other games Blizzard made. It needs more inspiration to expand a game like Diablo IV for sure, but looking back on the franschise, only the best things should be taken and evolved.
Diablo III was easy to get into. Graphically it was old fairly quick, like the other Diablo games. Building a more realistic Diablo IV might be key for it to stay healthy longer in that term, but I have never been into graphics that much. The story, and lore is what makes me wanna explore games. To play them I need the fun-factory, and ways to make things easier for me when needed.
Diablo III was easy, and had difficulty-settings. A nice way of actually allowing you to push it when you felt like it. But the loot was bonkers until 2.0 and the characters felt odd, like. Who can throw 100 jars of spiders based of no magic but simply air? And a Monk with a bow still used his fists and so on. It was.. Oh excuse me, it IS crazy. I understand its a game, but bottom line is, they couldve made things way more interesting. I guess they ran out of brain juice after so many experiments. We could actually see lead designer, back in the day, how tired he and the team was.
I wonder how team of Diablo IV is behaving. Is everything fine within the group? Is there respect given always to the franschise, or do they stray away too far? Will they allow us NOT to have mounts, but teleportations to "anywhere on the map"? Will the actual loot system not be too high in numbers, fun to experiment with? Can we finally get a playable Summoner character that use angels and demons as source of power, without being either of them? Will there be just one area with a rainbow?
For me diablo 4 should be like diablo 3 with some new stuff.
I think it would be nice to have other things to do other than having to do millions of rifts at the end just in the hope to get paragon and better items.
The look of diablo 3 is for me a lot more appealing than the one of diablo 2.
I don't get it why ppl want it to look like diablo 2.
Probably because when Diablo 3 released, most people absolutely hated it because it was considered to be very cartoonish in style and seemingly made for a younger audience than D2 fans were used to.
D2 (and D1 to a similar degree) was much darker and brutal in it's graphical style and gameplay, as well as it's cut scenes, etc
To compare, Diablo 3 would be considered probably a PG12 or maybe a 15 in certification, whereas D2 and D4 would most certainly be 18 or above.
Lastly, Diablo 4 has much more realistic graphics than D3 seems to have and this is even more noticable when you go back to play D3 again after the Server Slam, etc. Something just doesn't feel quite right with D3 and we are reminded of that after seeing D4 style.
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For me diablo 4 should be like diablo 3 with some new stuff.
I think it would be nice to have other things to do other than having to do millions of rifts at the end just in the hope to get paragon and better items.
The look of diablo 3 is for me a lot more appealing than the one of diablo 2.
I don't get it why ppl want it to look like diablo 2.
Have you ever played Diablo II?
People don't want it to look like D2 from a graphics perspective, they want it to look like Diablo 2 from an aesthetics perspective. The game had a real gothic/dark horror vibe to it, which is what the original Diablo really nailed.
At no point in playing Diablo 3 over the years did I feel a chill or a sense of impending dread; that is what I'm hoping they are able to capture again.
I have and while the look of D3 was too cartoonish the combat/feel was top notch. I hope D4 follows in D3's foot steps in that regard. Now I personally dont care how it looks as long as its not as cartoony as D3 anything better id be fine with. What they needs to be improved over the previous two is the end game which i feel both were lacking
For a dungeon crawler it's doing a pretty good job at letting you dungeon crawl, this is the endgame in Diablo, always have been.
Why do you want Diablo 4 to fail? The ONLY admirable part of Diablo 3 was the combat and that's not really saying much in this day and age. I mean, if you screw that up, what are you doing even creating video games? The level system was bad in D3, the loot was bad, the environment was bad, the story was bad, the skill system was bad. Diablo 3 was a steaming pile of garbage.
A bit rude, but exactly my thoughts
D3 combat: good, I enjoyed all the classes
D3 skill system: quite bad
D3 itemization: ...ehrm..let's be kind and say the worst ever (yes, I've been very kind)
D3 endgame: there is no game (campaign is over in mere hours) so there is only endgame...and a not too interesting one at that.
Freedom of choice given to the player: nonexistent...oh, wait...I can change the color of my gloves...meh
I don't want D4 to be an improved copy of D2 or D3, I'd like for it to be better than both.
No, I won't set my hopes too high.
I cant think of a single thing i want them to copy from d3.
But from d2 I want them to copy and improve:
- Itemization
- Runeword system (I simply love this system)
- Etheral items
- Drop chanses, make yellow, unique and set items actually rare. (a bit less rare than d2 would be perfect)
- Strong and unique followers, more to choose from, but as strong as the d2 ones. And make them work in groups like in d2.
D4 will take the best from both D2 and D3, shed off the worst, and introduce something new.
I'm fine with that. As long as there isn't infinite paragon leveling in the current D3 form, which is a horrible system.
LOL no endgame in diablo 3 LOOOOOL.The RNG totally increases the replay value of the Greater rift . each opening is different every time you try 150 gr. this is the typical casual player comment. return to sleep pls. the endgame is more deep of diablo 2. Better of walk for entire map ( d1 -d2) farming in chinese mode monstersfeast.
Funny reading this how many push for D4 to be like D2, just go play D2 resurrected?
For D4 it needs to be able to stand up in it's own right, the combat and QoL from D3 was a step forward and it needs to go further next time. The game should be darker than D3 but the most important thing is the endgame.
If you look at other games (like POE) you will see that even though dungeon crawlers are all about the loot at end game you still need variety in methods of obtaining it with regular content drops. Seasons were a good idea but most of them were pretty poor and i would not class it as new content just enhancing existing.
Really looking forward to D4, no matter what i will buy it and no doubt have tons of fun and easily get good value for money.
I mean the devs themselves literally said it's going to pull from 2 and 3 specifically. What you're describing in your second sentence is pretty much exactly what has been said they're doing and mostly what people are/have been asking for.
Diablo IV need to be an extension with 500% from Diablo II. The cartoonified Diablo III was fine for a while, but Diablo II is where its at.
Diablo II R was, for me personally, a waste of effort and time to be made. I played D2 for 15 years straight and am done with it. I need a continuation, or at least a reboot that treats Deckard Cain with respect, with twists that we dont see miles away. Earlier I was sceptic too to believe Diablo IV would even be released, but knowing now Activision is on its way to be bought and terminated in a sense of CEO and all that fuzz, I see a brighter future for Diablo IV.
Heck, perhaps Microsoft will take in new people that actually loves all Diablo games from the core. I know few, me included, are only into Diablo and not into the other games Blizzard made. It needs more inspiration to expand a game like Diablo IV for sure, but looking back on the franschise, only the best things should be taken and evolved.
Diablo III was easy to get into. Graphically it was old fairly quick, like the other Diablo games. Building a more realistic Diablo IV might be key for it to stay healthy longer in that term, but I have never been into graphics that much. The story, and lore is what makes me wanna explore games. To play them I need the fun-factory, and ways to make things easier for me when needed.
Diablo III was easy, and had difficulty-settings. A nice way of actually allowing you to push it when you felt like it. But the loot was bonkers until 2.0 and the characters felt odd, like. Who can throw 100 jars of spiders based of no magic but simply air? And a Monk with a bow still used his fists and so on. It was.. Oh excuse me, it IS crazy. I understand its a game, but bottom line is, they couldve made things way more interesting. I guess they ran out of brain juice after so many experiments. We could actually see lead designer, back in the day, how tired he and the team was.
I wonder how team of Diablo IV is behaving. Is everything fine within the group? Is there respect given always to the franschise, or do they stray away too far? Will they allow us NOT to have mounts, but teleportations to "anywhere on the map"? Will the actual loot system not be too high in numbers, fun to experiment with? Can we finally get a playable Summoner character that use angels and demons as source of power, without being either of them? Will there be just one area with a rainbow?
We shall see... At least, there is no cow level.
:: Enkeria [Twitter / Twitch / Website / Tattoos]
Hello dear friend!
Question: where did I write there is no endgame in D3?
Are you perhaps referring to this?:
I'm glad you are so entushiastic about D3 endgame and I envy you for having so much fun.
I don't find it very interesting and I'd have preferred more varied endgame activities.
That said, it's also not very polite to ridicule others and judge them without even knowing who you are talking to.
It does not help the discussion nor the community.
Have fun!
Probably because when Diablo 3 released, most people absolutely hated it because it was considered to be very cartoonish in style and seemingly made for a younger audience than D2 fans were used to.
D2 (and D1 to a similar degree) was much darker and brutal in it's graphical style and gameplay, as well as it's cut scenes, etc
To compare, Diablo 3 would be considered probably a PG12 or maybe a 15 in certification, whereas D2 and D4 would most certainly be 18 or above.
Lastly, Diablo 4 has much more realistic graphics than D3 seems to have and this is even more noticable when you go back to play D3 again after the Server Slam, etc. Something just doesn't feel quite right with D3 and we are reminded of that after seeing D4 style.